Author Topic: OFF TOPIC: A "Katamari" games of Goverment Simulators  (Read 15000 times)

raxo2222

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OFF TOPIC: A "Katamari" games of Goverment Simulators
« on: April 01, 2011, 10:25:00 AM »
LINKS TO OTHER'S FORUM (Initially was "April fool's experiment", now it is "Too many forums experiment). This was posted on following forums:
Rules of Nations - most complex "modern geopolitics" simulator
Supreme Ruler 2020 - Not so complex "modern geopolitics" simulator
Superpower 2 - Least complex "modern geopolitics" simulator
Empire Earth - RTS version of Civilization
Minecraft - Sandbox building game
Automation Game - Upcoming car tycoon
Universe sandbox - Simulator of gravity
Open Transport Tycoon Deluxe - Freeware "business simulator"
Tasty planet 2 - Fun causal game, where you grow from bacterias to universe size
World of Goo - Logical game, where you build towers from "Goo"
Aveyond - Japanese and console type of RPG game

Every link is save to touch.

My Mega Frankenstein game would consists of
ultimate Frankenstein (all games above), but modified;

Rulers of Nations- Politics/Secret Service/Domestic system/Research but modified – they have Tech level – a feature from Supreme Ruler 2020/Economic model, modified by games below.

Superpower 2 - Globe/UI/Nuclear warfare*1/Ease of transporting army*2/Political leanings but with bigger scale*3/Day and Night/Military Research*4
*1 Real life effects of it. (destroying ozone layer/increasing radioactivity/nuclear winter/instant effect on whole economy/destroying everything in full destruction range)
*2 Supreme Ruler 2020 was too complicated with it.
*3 Almost anarchy - totalitarian dictatorship, communism - almost pure capitalism.
Or 3d political leanings like in Nationstates (web game) – personal/political/economical level of freedom.
*4 this would be average from all stats 10 – Star rating.

Supreme Ruler 2020 - Tech levels*5/Various types of Mass Range Weapons*6.
*5 You cant research too advanced tech too early BUT researching tech's crucial to survive more than 100 years have VERY HIGH priority - these will reduce your dependency on nonrenewable resources , and will be researched, as they appear, priority of this would be modified in ecologist/environmentalist budget sector.
*6 Weapon types: chemical, biological, nuclear, neutron (only radiation, kills but not destroys), thermonuclear, EMP (destroys all electrical circuits), antimatter, dark-matter/dark-energy.

Hearts of Iron 3 – Warfare/Army, but easy transport like in Superpower 2/Military designs would be “generic” like in Superpower 2.

Civilization 4 – Diplomacy/Moddability*7/Building of cities*7/Revolutions*7/Mass range weapons at least pollutes a land.
*7 This game have HUGE mods - it could be modified, so certain techs allows build cities on sea/ocean/mountain, some of mods allows civil wars and revolutions.

Empire Earth - Advancing trough Epochs (Modern to Future like 2200 year)/City/Unit/Ui/Industry Styles (spawn between 3 - 5 epochs).

Fate of the World – Ecology/Global warming/Pollution/Resource or/and Climate economical crisis/Pro-environmental policies.

Oiligarchy (freeware) - Peak oil or any nonrenewable resource - a economical crisis when you too slow change economy to closed system*8.
*8 Sustainability WIKI

SimEarth: The Living Planet (old simulator game (abadonware)) – Realistic seasons of year*9/Rainfall*9/Temperature Change*9/Atmosphere could be modified or repaired after damage*9/
Modified version of Happiness and Quality of life*9
*9 Impact on Economy like in reality

Below is detailed described one of features. It comes from old game “SimEarth: The Living Planet”
but I made it more “advanced”

This would be HDI modified by environmental rating and health, political, personal and economic freedom, social security, "peacefulness world rating" and crime rates
Modified HDI would be measured in %

Quality of Life description
(95% - 100%> - Heavenly (Near - utopian,....And they lived long and happily for ever after - World)
(85% - 95%> - Marvelous
(75% - 85%> - Very Good
(65% - 75%> - Good
(55% - 65%> - Pleasant
<45% - 55%> - Tolerable - Today, Average world
<35% - 45%) - Unpleasant
<25% - 35%) - Bad
<15% - 25%) - Very Bad
<5% - 15%) - Miserable (North Korea World)
<0% - 5%) - Hellish (Mad Max/Fallout/Orwell 1984 World)
That scale would have wide palette of colors, unlike others Red-Green scale

Entropy would be reverse of modified HDI
Extreme low----/(95% - 100%>-Purple – White (97% level would be pink)
Ultra low--------/(85% - 95%>---Dark Blue - Purple
Very low---------/(75% - 85%>--Blue – Dark Blue
Low--------------/(65% - 75%>--Marine - Blue
Below average-/(55% - 65%>---Green – Marine (color between green and blue)
Average---------/<45% - 55%>--Yellow - Green
Above Average-/<35% - 45%)--Orange - Yellow
High-------------/<25% - 35%)---Reddish Orange - Orange
Very high-------/<15% - 25%)---Dark Red - Reddish Orange
Ultra high-------/<5% - 15%)----Brown - Dark Red
Extreme high---/<0% - 5%)------Black - Brown
Entropy Color range on map (Extensive palette to see very small changes)

These scales would be measured with at accuracy one-tenth promile
Entropy would have great impact on almost everything in game

In extreme, Entropy could go so high (below 10%), that entire civilization's would be torn apart, and global temperatures would go up as high as 5 - 10 degrees.

Or Entropy could go so low (above 90%), that all nations will be united into giant, happy, ecological, liberal, democratic and space colonizing Empire of Earth.

This game would be requiring top-class computer, and probably contain many bugs and flaws, and producing it will take 3-5 years.

Sorry for my English, I’m from Poland, if someone can find grammatical error, show me it in a post.
« Last Edit: June 11, 2011, 06:40:26 AM by raxo2222 »

Nibbler

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #1 on: April 01, 2011, 11:50:53 AM »
What's RoN?

(Sorry if everyone in the world knows...)

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #2 on: April 01, 2011, 11:59:43 AM »
Rulers of Nations, a most complex with highest realism in genre of Modern Goverment Simulators!

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #3 on: April 03, 2011, 02:52:41 AM »
Sorry for spam, now it's made it, so you don't need click randomly on links.

Nibbler

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #4 on: April 03, 2011, 03:15:40 AM »
That's ok. You probably shouldn't put North Korea as bad as Fallout on the graph though.

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #5 on: April 03, 2011, 05:29:09 AM »
Ok. So I move  North Korea one "noth" up

There is new version becouse has to many errors and was unclear.
« Last Edit: April 03, 2011, 05:46:11 AM by raxo2222 »

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #6 on: April 04, 2011, 02:18:55 PM »
Did you like my games idea?

James

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #7 on: April 04, 2011, 03:30:29 PM »
Combining your favorite parts from different games would in theory make a fun game. Although in practice, it would probably be very hard to pull off (when you start to have too many game mechanics, the user interface could become a nightmare). But I haven't played most of the games that you reference, so I don't understand all the mechanics that you are talking about.

For me, Civilization + Anything would probably fun.

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #8 on: April 05, 2011, 11:53:47 AM »
This is why game should be moddable like civilization 4

Oiligarchy is FREE game and it is here: http://www.addictinggames.com/oiligarchy.html
SimEarth is abadonware, and it can be downloaded somewhere in a web.

Some gamers likes HIGH complexity.

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #9 on: April 08, 2011, 12:55:04 AM »
How many stars you give to countries of the world?

10 stars - Heavenly--/
9 stars - Marvelous--/
8 stars - Very Good--/
7 stars - Good--------/USA
6 stars - Pleasant----/
5 stars - Tolerable---/
4 stars - Unpleasant-/Poland
3 stars - Bad---------/
2 stars - Very Bad---/
1 star - Miserable----/North Korea
0 stars - Hellish------/None of countries currently

Kren

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #10 on: April 08, 2011, 03:43:11 PM »
NO. >:(
North Korea Best Korea.

also, why/how did you decide your own country is 4 star (unpleasant)?

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #11 on: April 08, 2011, 03:56:44 PM »
I gave Poland a 4 stars - 6 for scenery (little sea cities like Dabki or Elblag has 7 stars), but only 3 for National Health Care, state pensions and social security and Polish represantion of football
has 3 stars (70 place in fifa raking, worse than some countries in Africa)
I give 2 max 3 stars for all countries in Subsaharan Africa except RPA.

North Korea is just wreckage of country - internet is banned, even electricity is only in Capital.
Repairing a country would take 50 - 100 years.
Probally you swapped South Korea (is pretty cool, 6 stars) with North Korea.

Polond will be "repaired" to 5 star in ~30 years
Repairing a worst country of the world will probally take 100 - 200 years
I call "repair" becouse it is substitute of lowering entropy
« Last Edit: April 09, 2011, 03:38:20 AM by raxo2222 »

Nibbler

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #12 on: April 08, 2011, 04:54:20 PM »
football doesn't make a country worse...

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #13 on: April 09, 2011, 03:37:21 AM »
football doesn't make a country worse...

I didn't added footbal rating to country rating.

raxo2222

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Re: OFF TOPIC: A "Katamari" games of Goverment Simulators
« Reply #14 on: June 11, 2011, 05:32:36 AM »
Why anybody didn't reply?